| Summon/Convince: |
--/-- (Creature Illusion no es posible) |
| Habilidades: |
Melee (0-130), Distance Life Drain (15-24) Mana Drain (25-35), Death Hit (30-49). |
| Daño máximo estimado: |
203 hp por turno |
| Inmune contra: |
Ice Damage, Earth Damage, Energy Damage, Death Damage, Paralyze. |
| Resistente contra: |
Fire Damage (-40%). |
| Neutro contra: |
|
| Débil contra: |
Nothing. |
| Sonidos: |
"Mst.... klll...."; "Whrrrr... ssss.... mmm.... grrrrl"; "Dnnnt... cmmm... clsrrr...."; "Httt.... hmnnsss...". |
| Comportamiento: |
Zombies son mas fuertes que los Crypt Shambler. |
| Notas: |
Traducire articulo pronto... solo probando. |
| Localización: |
Cemetery Quarter, Vampire Castle (Vengoth). |
| Estrategia: |
Mantén distancia para evitar sus death hits y su fuerza cuerpo a cuerpo.
Knights should hit it with full attack, and try to kill it before it can drain all of their mana. When facing more than 3, try to position your self in a way which only allows 2 to hit you. These monsters drop enough sellable loot to make hunting them at skill 75/75 worthwhile. Stealth rings may be usefull to kill them when there are more than 3. |
| Loot: |
0-52 gp, 0-? worms, Mace, Torch, Halberd, Rotten Meat, Steel Helmet, Battle Hammer, Rusty Armor (Common), Mana Potion, Life Ring (rare). |
|
|